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The new Knife tool is going to make modeling easier in Cinema 4D R18. How cool is that? And the possibilities are limitless once you drill down into the features and make adjustments. Now we tell the dynamics to use all of the fragments, adjust the friction and bounce properties and shatter away! From selection to shatter took about 2 minutes. Then go to fracture object and make it a rigid body. Add a floor (plane), make it a collider body using simulation tags. Once you add Dynamics to the sphere you can quickly create a very cool shatter animation. This is incredibly useful for setting up all kinds of fracture animation in graphics, models and vfx. ![]() You can also stack the distribution so you have several point types affecting one object. Now you can adjust the amount of fragments and choose the type of distribution. I quickly chose the new Voronoi Fracture from the drop-down MoGraph menu, added a sphere then parented the sphere to the fracture object. Note: you can also use shader distribution to adjust the fracture points using noise or gradients. It's incredibly easy to set up an object, adjust the point distribution and amount of points. Quick thanks to Nick at Grayscale Gorilla for his excellent introduction on the new Voronoi Fracture feature. I couldn't wait to start playing with the new Voronoi Fracture object in MoGraph. Cinema 4D R18 also supports Allegorithmic Substances which gives users access to a huge collection of procedural materials. Improved Third Party support with OpenSubdiv - Seamlessly transfer smooth models between applications and more flexibility when animating and modeling. #Cinema 4d system requirements softwareNo need to rely on expensive dedicated tracking software when you can do it all in Cinema 4D R18. A big time saver for artists, especially small film crews who want to do their own VFX. #Cinema 4d system requirements manualResults are excellent even without manual adjustment. Object Tracking - Maxon's Motion Tracker now offers Object Tracking which lets users replace objects in video footage with their own 3D creations. A terrific addition to the shader functions in Cinema 4D R18. Imagine the swirling colors seen in soap bubbles. Thin Film Shader - This new shader is used to simulate thin layers of oil and other refractive surfaces that coat everyday objects. Another time saver for artists that can really make a difference. Inverse Ambient Occlusion as a Shader Function - Another outstanding new addition to Cinema 4D R18, users can now use a mix of shaders to create a worn look on objects without having to paint them on. There are a remarkable amount of variables that can be added to save time when using the Knife tool. This completely reworked tool lets the user cut up objects and then manipulate them visually in any axis. ![]() New Knife Tool - Maxon continues to improve its modeling tools in Cinema 4D with the new Knife tool. The range and ease of using this tool is amazing and lots of fun to use. Using a noise algorithm to generate breaks in an object you can either let the tool determine the result or fine tune it manually. ![]() New Voronoi Fracturing Object - Another key additon to the MoGraph toolset is the amazing Voronoi Fracturing tool. This new addition allows users to solve the clone overlap problem in a variety of ways in addition to enabling new ways of working with clone objects. Now, we have the new Push-Apart Effector in Cinema4D R18. Maxon has been adding to this module every year. MoGraph Push-Apart Effector - With the addition of the MoGraph module a few years ago, Cinema 4D instantly became the top application for motion graphics. #Cinema 4d system requirements fullYou can read a full list of changes and additions to Cinema 4D R18 here. Let's take a look at some of the most important updates to Cinema 4D R18. With version 18 of Cinema 4D, Maxon has made a concerted effort to focus on new and updated features for MoGraph, VFX, Materials and Rendering and Modeling in addition to improving Third-Party support. They also stay true to their focus on being user friendly, but with a deep feature set. Their updates are always focused and helpful in making life easier for the computer graphics artist. I've always admired how careful and deliberate Maxon is in developing/releasing updates to Cinema 4D. ![]()
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